Destiny 2 Raids and Dungeons

I served as an Activity Designer on the Raids and Dungeons team for Destiny 2, working on both content types alongside an industry-leading team of developers

Pantheon 2

  • Ported Gahlran, Sorrow-Bearer for Pantheon 2

  • Owned closing for Insurrection Prime Merged/Reprised Encounter

Desert Perpetual + Epic

  • Owner for Agraios boss encounter

  • Owner for Agraios Epic Reprisal encounter

  • Worked on and assisted closing for Epic Koregos encounter

Salvation’s Edge

  • Owner for Repository Encounter

  • Owner for third traversal

  • Handled closing duties and live bugs

Spire of the Watcher

  • Owned opening combat traversal

  • Owned Ascend the Spire Encounter

  • Prototyped and iterated on Arctrician Node through-line mechanic

Duality

  • Owner for Nightmare of Gahlran encounter

  • Prototyped and iterated on Nightmare Bell through-line mechanic

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Ghost of Tsushima: Director's Cut